/* AutoActor - Smart pointer for Actor. */

#ifndef AutoActor_H
#define AutoActor_H

class Actor;
struct XNode;

// creates the appropriate Actor derivitive on load and
// automatically deletes Actor on deconstruction.
class AutoActor
{
public:
	AutoActor()						{ m_pActor = NULL; }
	~AutoActor()					{ Unload(); }
	operator const Actor* () const	{ return m_pActor; }
	operator Actor* ()				{ return m_pActor; }
	const Actor *operator->() const { return m_pActor; }
	Actor *operator->()				{ return m_pActor; }
	void Unload();
	bool IsLoaded() const			{ return m_pActor != NULL; }
	void Load( const CString &sPath );
	void LoadFromNode( const CString &sDir, const XNode* pNode );
	void LoadAndSetName( const CString &sScreenName, const CString &sActorName );

protected:
	Actor* m_pActor;
};

#endif

/*
 * (c) 2003-2004 Chris Danford
 * All rights reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, and/or sell copies of the Software, and to permit persons to
 * whom the Software is furnished to do so, provided that the above
 * copyright notice(s) and this permission notice appear in all copies of
 * the Software and that both the above copyright notice(s) and this
 * permission notice appear in supporting documentation.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
 * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
 * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
 * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
 * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 */
